Online danger! The digital world full of dangers for teenagers, children!

Online danger! The digital world full of dangers for teenagers, children!
Date: 14.3.2021 16:00

The digital world is full of dangers for teenagers and children! Younger generations, escaping from one to the other, are on the verge of a virtual abyss.

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The digital world, where the state does not take enough measures, is denouncing youth and children as never before. Our generations, who are under siege online, face many dangers from LGBTI to virtual gambling, from subliminal perception projects to games that lead to suicide, from missionary activities to technology addiction from encouraging substance use. The lack of tangible precautions against virtual traps that are becoming uncontrollable day by day also raises concerns.
 
The digital world is full of dangers threatening youth and children. With the widespread use of the Internet, the traps in the virtual world, which can be reached easily from 7 to 70, are getting bigger day by day.
 
Affecting half of the country's population, including 19 million children and 22 million young people, the virtual danger has become uncontrollable and unavoidable.
 
Young people who are faced with many technological expropriation projects, from LGBTI to virtual gambling, from subliminal perception projects to games that lead to suicide, from missionary activities to encouraging substance use, are under a virtual blockade.
 
As Milli Gazete, we examined the main virtual problems that brought our children and youth to the brink of the abyss.
 

NO MEASURE TO PREVENT MISSIONERS

 
"Missionary", which is one of the biggest dangers threatening Turkish society, has become a source of disclosure in the virtual world. Missionaries, who have been secretly trying to destroy the spiritual climate in our country for hundreds of years, can now freely carry out their activities on internet platforms. The target audience of the missionaries, who continue their activities with virtual applications, websites and digital advertisements they have developed to spread their superstitious ideas, are children and young people. There is no precaution to prevent the activities of missionary groups that spread their ideas with various traps in the virtual world.
 

LGBTI THREAT DEPOSES CHILDREN AND YOUTH

 
Immoral and deviant LGBTI organizations also use the virtual world effectively. Deviant organizations waging war on Islamic values, our cultural structure, and even the family institution, freely implement their projects that will draw reactions in real life in the internet world and on social media.
 
LGBTI organizations, which spread their perverted ideas such as gender, homosexual children and gender freedom in virtual, refute the moral, spiritual and social values ​​of our future generations.
 
With the amendment of the Associations Law in 2004, LGBTI organizations that gained the right to legal personality had the opportunity to spread their deviance more rapidly with the development of technology.
 

VIRTUAL GAMES DRAGING SUICIDE

 
Technology addiction, which has become the disease of our age, has reached its peak with social media and virtual games.
 
Technology addiction, which causes a huge waste of time, is full of threats ranging from suicide.
 
The balance sheet of technology addiction, which includes many dangers such as "Blue Whale" that cost the lives of dozens of young people in the country, "Momo" causing psychological problems, online games that have become money traps, is growing day by day.
 

SUBLIMINAL MESSAGE TO THE UNCONSCIOUSNESS OF YOUNG PEOPLE WITH SERIES, FILMS AND MUSIC...

 
Digital series and movie platforms, which have recently become popular among children and especially young people, infuse many subliminal messages into the minds of young people with the programs they produce.
 
There is no censorship regulation against digital platforms that contain LGBTI propaganda, drug wannabe, sexual content, criminal abuse, swearing and many more objectionable content.
 
On the other hand, the music genres that have become increasingly widespread among future generations have also become objectionable. K-POP, which comes to the fore with suicide, homosexuality and family-free society, rap music that encourages drugs and crime, melancholic and satanic rock music are bad examples.
 

VIRTUAL GAMBLING SPREAD AMONG YOUNGS

 
Virtual gambling is also spreading among young people every day. Hundreds of thousands of young people, deceived by the promises of "wealth in the easy way" by state-sponsored legal gambling institutions, National Lottery and betting sites, are being trapped.
 
Our future generations, who have been trapped in various ways, especially betting on sports competitions, can reach haram more easily with the virtualization of gambling.
 
As if state-sponsored gambling traps were not enough, illegal betting sites are also becoming popular among young people. Gambling, which should be prevented, has been turned into an opportunity today.

YEREL HABERLER

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